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Games · Design · Education


Publications

A list of publications; Journal Papers, Conference Papers and Talks, Articles etc.

White Paper

    Jayemanne, D., Chillas, S., Moir, J., Rocha, A., Simpson, S. & Wardle, H. (2021).
  • Loot Boxes and Digital Gaming: A Rapid Evidence Assessment. London, Department for Culture, Media and Sport. DOI

Conference papers and talks

  • Simpson, F., Saeed, M.A., Woods, M., Anderson, S., White, G., Mountain, R. (2025). 'Designing Flow: Challenges in designing a low-agency experience to preserve data integrity in a serious game for healthcare.' Make/Play 2025.
  • Saeed, M.A., Woods, M., Anderson, S., Simpson, F., White, G., Mountain, R. & Inns, T. (2025) 'Beyond bed counts: translating NHS operational challenges into playable public understanding'. European Healthcare Design 2025. Read
  • Saeed, MA, Simpson, F, Anderson, S, White, G, Woods, M & Mountain, R (2025) 'Serious games in action: rethinking healthcare messaging'. HCII. Read

Other writing/ articles etc.

  • 'From virtual to reality: expert advice on your career in video gaming'. The Guardian (2012). Link
  • 'Shouldn't Games Adapt to Busy Life?' MCV Develop (2011). Link
  • 'Kinect Assist Critics Miss the Point' MCV Develop (2010). Link
© Fraser Simpson
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