Teaching
Use this page to list modules, themes, and teaching approach. Keep it skimmable.
Topics
- Ethics in the video games business
- Games industry strategy and commercial practice
- Professional skills and employability
Approach
Example: I use case studies and practical exercises, with clear criteria and iterative feedback. Students practice communicating professional decisions under constraints.
What students should expect
- Clear learning outcomes
- Transparent marking criteria
- Feedback that supports iteration
Materials
- Resources — curated links and downloads
- Reading list (PDF)
- Slides / handouts